Each time a figure on the board is eliminated, place a dead figure marker in the square it was eliminated. If 2 figures have been eliminated in the same square, all units moving into that square must pay +1 MP to move through. If 3 figures have been eliminated in the same square, no unit can run through that square and +2 MP to move into. Any further unit eliminated in the square makes the square prohibited to move into. If the eliminated figure is one of the following, place down 2 markers: Assault Fiend (Marks I & II), Behemoth or Pioneer.